local function getupvaluetable(func, inname)
    local i = 1
    while true do
        local name, value = debug.getupvalue(func, i)
        if name == nil then
            return
        end
        
        if name == inname then
            return i,value
        end
        
        i=i+1
    end
end


local lua = _P.lua
print("aaaaaaaaaaaaaaaaaaaaaaaaaaaaa")
local function do_store_log()
    local ok,ret = R().exdbsvr(1):call('.fruit_mgr','get_fruit_store_coins',1)
    if not ok then
        errlog("get fruit store failed")
        return
    end
    print_r(ret)
    billlog({op="robotstore",robot_type = 'fruit_nomalaaa',base_store = ret.base_coins,award_store = ret.adjust_coins,
    sysback_coins = ret.sysback_coins,jackpot_coins = ret.jackpot_coins})
end

do_store_log = do_store_log